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Computing for Numerical Methods Using Visual C++
Posted by sawsee under C & C++, Programming

Computing for Numerical Methods Using Visual C++
Wiley-Interscience | 2007-12-14 | ISBN: 0470127953 | 448 pages | PDF | 5,4 Mb
Providing a bridge between a problem and its solution through visualization, this book covers the most talked about problems currently available.
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Data Abstraction and Problem Solving with C++: Walls and Mirrors
Posted by sawsee under C & C++, Programming

Data Abstraction and Problem Solving with C++: Walls and Mirrors (3rd Edition)
Addison Wesley | ISBN: 0201741199 | edition 2001-08-09 | PDF | 944 pages | 9.16 MB
This classic book has been revised to further enhance its focus on data abstraction and data structures using C++. The book continues to provide a firm foundation in data abstraction, emphasizing the distinction between specification and implementation as the foundation for an object-oriented approach.
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Real-time 3D Character Animation with Visual C++
Posted by sawsee under C & C++, Programming

Real-time 3D Character Animation with Visual C++
Focal Press | 2002 | ISBN: 0240516648 | 496 pages | PDF | 5,8 MB
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website.
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C++ Programming for the Absolute Beginner, Second Edition
Posted by sawsee under C & C++, Programming

C++ Programming for the Absolute Beginner, Second Edition
Course Technology PTR | ISBN: 1598638750, 1598639412 | edition 2009 | PDF | 376 pages | 6.48 MB
The video game industry is unique in that it regularly incorporates every major discipline of computer science. From 3D graphics and artificial intelligence to operating system theory and database design, if you are designing a commercial video game, you will eventually run into problems from each of these fields.
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Schaum’s Outline of Programming With C++
Posted by sawsee under C & C++, Programming

Schaum’s Outline of Programming With C++
Mcgraw-Hill | pages: 448 | 1996 | ISBN: 0070308373 | PDF | 26 mb
This Schaum’s Outline presents all the fundamental concepts of the current ANSI standard version of the C++ programming language. This is an object-oriented extension of the very popular C language, and it promises to grow in popularity.
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Schaum’s Outline of Fundamentals of Computing with C++
Posted by sawsee under C & C++, Programming

Schaum’s Outline of Fundamentals of Computing with C++
McGraw-Hill | pages: 463 | 1998 | ISBN: 0070308683 | PDF | 12,9 MB
This powerful study tool is the best tutor you can have if you want top grades and thorough understanding of the fundamentals of computing with C++, the computing language taught at 83% of all colleges. This student-friendly study guide leads you step-by-step through the entire computer science course, giving you 420 problems with fully worked solutions and easy-to-follow examples for every new topic.
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