21st
JUN

Digital Tutors Materials And Rendering In ZBrush 3.1

Posted by IDM under Video Training


Learn time-saving rendering techniques and proven workflows to understanding and utilizing materials, lighting, post-processes, and features such as Matcap in ZBrush 3.1. Contains over 3 hours of project-based training covering materials, lighting, and rendering techniques that are currently being used throughout Film and Games. Perfect for artists using ZBrush 3.

Popular highlights include:

* Understanding ZBrush’s material attributes
* Using Doublecolor Shaders
* Using Tricolor Shaders
* Using Quadcolor Shaders
* Shading Effects
* Utilizing Shader Channels
* Using Matcap Materials
* Building Custom Matcap Shaders
* ZBrush Light Types
* Controlling and Adjusting Shadows
* Utilizing Fog for Appeal
* Depth Cue for Distance-based Blur
* Anti-Aliasing Settings for Render Quality
* Saving Rendered Images From ZBrush
* Post-render Adjustments for Appeal in ZBrush
download links:

http://rapidshare.com/files/247034926/mariz.part4.rar

http://rapidshare.com/files/247034922/mariz.part1.rar

http://rapidshare.com/files/247034821/mariz.part5.rar

http://rapidshare.com/files/247033733/mariz.part3.rar

http://rapidshare.com/files/247033602/mariz.part2.rar

http://rapidshare.com/files/247033414/mariz.part6.rar



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